THe UNIFIED ENTERTAINMENT PLATFORM

STARHUB

STARHUB

STARHUB

TV+

Project snapshot

Challenges

In 2020, StarHub, a leading telecom provider in Singapore, faced mounting challenges as its TV platforms struggled to retain users amid fierce competitions, declining revenue (-24.2% YoY), costly fragmented TV platforms & an aging customer base highlighted the urgent need for a unified, accessible, and modern TV experience.

My role

As the Senior Product Designer, I led the UI/UX redesign from start to finish, focusing on a TV-friendly interface for elderly users while ensuring it appealing to younger viewers across multiple platforms including mobile, tablet, web and 10-ft experience on large TV screen.

Impacts

Over 8 months (Jan - Aug 2020), we delivered a solution that not only improved user satisfaction but also drove measurable business outcomes.

+80K
+80K
+80K

TOTAL ENTERTAINMENT SUBSCRIBERS

+-10.6%
+-10.6%
+-10.6%

Average return per user (ARPU)

+-10%
+-10%
+-10%

NPS SCORE Post-launch

80K+
80K+
80K+

Hours of EnTERTAINMENT CONTENT

1 |

1 |

RESEARCH

1.1 Meet our audience

Analysis from our internal customer data, we identified that there are 2 major groups emerged:

Elderly customers
Younger customers

75% of total our total Entertainment customer base

75% of total our total Entertainment customer base

Only 25% of our customer base

Only 25% of our customer base

Background Lines

Mostly in their 50s, 60s+

Mostly in their 50s, 60s+

Mostly in their 20s+ to 40s+

Background Lines

Long time customer, loyal with us for many years

Long time customer, loyal with us for many years

Leaving us, current churn rate is high

Leaving us, current churn rate is high

Background Lines

Keep them with us is our highest priority

Any big change could push them away

We aimed to keep them and attract more

We aimed to keep them and attract more

Background Lines

1.2 How they watch

Analysis from survey conducted by external vendors on 4000+ StarHub customer and interview data from shop front-liners, we have some preliminary data points of their watching behaviors to take in considerations:

Elderly customers
Younger customers

Elderly users preferred linear TV (traditional scheduled programming) for news and routine viewing.

Elderly users preferred linear TV (traditional scheduled programming) for news and routine viewing.

Elderly users preferred linear TV (traditional scheduled programming) for news and routine viewing.

Younger audiences preferred more diversed contents in different genres, categories (movies, lifestyle, sports…etc)

Younger audiences preferred more diversed contents in different genres, categories (movies, lifestyle, sports…etc)

Younger audiences preferred more diversed contents in different genres, categories (movies, lifestyle, sports…etc)

Background Lines
Younger customers

Their viewing habits were tied to familiar, scheduled content (e.g., daily news), not on-demand or watching on-the-go behaviors.

Their viewing habits were tied to familiar, scheduled content (e.g., daily news), not on-demand or watching on-the-go behaviors.

Their viewing habits were tied to familiar, scheduled content (e.g., daily news), not on-demand or watching on-the-go behaviors.

Demanded on-the-go access, seamless binge watch across all devices anywhere, anytime

Background Lines

Appreciates simplicity and ease of use

Appreciates simplicity and ease of use

Appreciates simplicity and ease of use

Personalized content & recommendations

Personalized content & recommendations

Personalized content & recommendations

Background Lines

1.3 What they're saying

Looking at NPS feedback themes, we understand that, customer are complaining about mulitple problems which including:

1.4 The "Gap" to close

After looking at who they are, how they what and what they are complaining about we could see that:

  • Elderly users—representing the majority of our audience & our main focus—needed a frictionless experience to preserve their cherished viewing routines and stable streaming connectivity.

  • Yet, younger audiences were rapidly leaving for competitors offering content-rich, seamless, cross-device streaming.

=> Our challenge was twofold: simplify & boost the performance of the platform to honor loyal elderly users like Mrs. Tan proto-persona below while modernizing features, enriching content offer to retain and attract younger viewers.

After looking at who they are, how they what and what they are complaining about we could see that:

  • Elderly users—representing the majority of our audience & our main focus—needed a frictionless experience to preserve their cherished viewing routines and stable streaming connectivity.

  • Yet, younger audiences were rapidly leaving for competitors offering content-rich, seamless, cross-device streaming.

=> Our challenge was twofold: simplify & boost the performance of the platform to honor loyal elderly users like Mrs. Tan proto-persona below while modernizing features, enriching content offer to retain and attract younger viewers.

After looking at who they are, how they what and what they are complaining about we could see that:

  • Elderly users—representing the majority of our audience & our main focus—needed a frictionless experience to preserve their cherished viewing routines and stable streaming connectivity.

  • Yet, younger audiences were rapidly leaving for competitors offering content-rich, seamless, cross-device streaming.

=> Our challenge was twofold: simplify & boost the performance of the platform to honor loyal elderly users like Mrs. Tan proto-persona below while modernizing features, enriching content offer to retain and attract younger viewers.

2 |

2 |

IDEATIONS

2.1 Teams alignment & stakeholders buy-in

With those data points from Reseach phase in view, a “rose, bud, thorn” workshop was conducted with stakeholders across departments on the existing StarHub TV experience, multiple ideas / opportunities emerged and we aligned on the following priorities:

With those data points from Reseach phase in view, a “rose, bud, thorn” workshop was conducted with stakeholders across departments on the existing StarHub TV experience.

Multiple ideas / opportunities emerged and we aligned on the following priorities:

For all customers
  • Upgraded TV Box hardware performance to tackle current box breakdown issue

  • Merging linear & OTT experience to boost content variety offer.

  • Single, simple sign-on

  • Upgraded TV Box hardware performance

  • Linear, OTT merging experience

  • Browsing content capabilities

  • Single, simple sign-on

For elderly customers
  • Elderly onboarding

  • Linear content priority

  • Multi-languages supported

  • Remote simplification

For younger customers
  • Personalisation content

  • Content quality (Ultra HD, 4K)

  • Content on-the-go

  • 3rd parties OTT content integrations

2.2 Learning from rivals

Beside workshop, a quick competitive review of other TV providers revealed key insights into addressing generational divides:

  • Standardized Content Rails: Tile-based layouts (content rails) were universally adopted, minimizing learning curves through familiar navigation patterns.

  • Linear-First Hierarchy: Competitors prioritized live TV on the first screen fold—allocating 60-70% of space to linear content like news or scheduled shows. This aligned with elderly users’ preferences for immediate access to routine programming.

  • TV Guide Prominence: Dedicated TV guides were surfaced early in navigation, catering to linear viewers seeking channel-based browsing.

  • Live Content Highlighting: On-air shows were prominently featured with elapsed timers (e.g., “Live: 12:45/60:00”), creating urgency and transparency for time-sensitive viewing.

2.3 Structure the experience

Besides, we analyzed playback data to identify the most-watched channels and content genres. This data-driven approach informed the first draft of our information architecture:

  1. Linear Content Prioritization: High-frequency channels (e.g., news, daily dramas) were surfaced first, with rails like ‘Now on TV’ and ‘Favorites’ occupying the top 40% of the screen—aligning with elderly users’ preference for routine viewing.

  2. On-Demand Accessibility: Secondary placement was given to OTT content (‘Continue Watching,’ ‘Watchlist’) to cater to younger audiences’ binge-watching habits without overwhelming linear-first users.

  3. Personalized Discovery: Tailored rails like ‘For You’ and ‘Because You Watched…’ leveraged viewing history to recommend content, bridging generational divides through data-driven curation.

Content was grouped by genre (e.g., sports, lifestyle) and ordered by real-time viewing frequency, ensuring relevance while minimizing cognitive load for elderly users.

3 |

3 |

DESIGN

3.1 Sketching the vision

Given the tight timeline of the project, wireframes were continuously sketched while simultaneously securing stakeholder buy-in.

3.2 Craft the look

A style guide was developed specifically for the 10-foot experience on large TV screens and later adapted for mobile, tablet, and web platforms. Key considerations include:

  • Readability & Clarity: Large, high-contrast text and clear visuals for easy viewing from a distance.

  • Efficient Navigation: Optimized for remotes and gamepads with simple directional controls (up, down, left, right) while minimizing unnecessary clicks.

  • Clear Visual Feedback: Strong indicators to highlight user focus and make selected items stand out.

  • Consistency & Usability: Adherence to familiar & established UI patterns for TV on the market for intuitive navigation, improve learnability, avoiding overly complex gestures or layouts.

4 |

4 |

VALIDATION

4.1 How we tested

Research Goals
  • Primary: whether proposal UX is usable for elderly.

  • Secondary: Get to know more about user existing behaviours, unmet needs around TV usage through pre-test questionnaires.

Test participants
  • Age group: 45 - 70 years

  • Singaporean, Mainly Chinese ethnicity

  • Fair mix of male & female

  • 30% of respondents prefer speaking Mandarin

  • StarHub/Singtel Fibre TV (IPTV) subscribers

  • Technically not savvy

Research Methods
  • One-on-One In-depth interviews

  • 20 elderly users

Test structure: 2 parts
  • Open-ended questionnaires to understand user’s TV viewing behaviours (15’)

  • Usability testing on 5 key use-cases on the TV app (45’)

4.2 Insights & iterations

5 |

REFLECTIONS

One year after StarHubTV+ launched in 2021, I’m pleased it kept elderly users happy and surprised us with youth appeal.

What we did well

  • Growth That Landed: We added +104K subscribers (520K to 624K), grew ARPU 7.6% ($26 to $28) and NPS rose 10%.

  • Keeping Elderly: after launch, there is no major opt-out, complaints from this segment when we upgraded all of their services to the new experience indicating no major rejection.

  • Youth Showed Up: With the push from Product and Marketing teams later on for 10 more OTT apps content integrated into StarHub TV app, plus our UX delivering watch-anywhere access across devices, pulled in 30% new subs.

What we can do better

  • Test Youth Sooner: Youth wanted OTT and watch-anywhere earlier, but we didn’t prioritize them. Testing both ages from the start could’ve sped up that 30% subs gain.

  • Clear Up Naming: Research found names like ‘Go Max’ confuse people. I’ve yet to sync with Content teams to fix this for better discovery.

  • Push NPS Higher: The 10% NPS lift is solid, yet youth satisfaction can climb more. We need better ways to gauge their experience.

Strewth, you’ve made it this far!

Fancy a chat over a cuppa?

namnv8889@gmail.com

www.linkedin.com/in/namnz

© 2025 www.namnz.com

namnv8889@gmail.com

www.linkedin.com/in/namnz

© 2025 www.namnz.com

Strewth, you’ve made it this far!

Fancy a chat over a cuppa?

namnv8889@gmail.com

www.linkedin.com/in/namnz

© 2025 www.namnz.com